♥ Welcome to Satyr Glades!
This is an open world full of animal/human/satyr hybrids living in different biome climates. The animalistic design may have a mixture of features, but should be obvious what ‘main’ animal it stems from. Human-like features are usually the top half while the bottom half resembles the creature. (Satyr, but expanded)
This is an open world full of animal/human/satyr hybrids living in different biome climates. The animalistic design may have a mixture of features, but should be obvious what ‘main’ animal it stems from. Human-like features are usually the top half while the bottom half resembles the creature. (Satyr, but expanded)
♥ World Layout and Background:
There are major lands in the north, east, south, and west that are surrounded by a powerful dome forcefield, held together by four ancient dragon gods. The world surrounding this field is called the Corruption, a mind-changing, world-decaying poison that destroyed a chunk of their land. Anyone who comes in contact with the dark magic turns into a ravage beast. A historic moment in Satyr Glades.
The surviving civilians aim to repopulate the world and search for a way to destroy the Corruption. The dragons are fed energy at the center of the dome, sourced from each of the biomes greatest resources. The dragons must be properly energized to keep the dome strong. The center is also used as a common area, where everyone is welcome to come mingle, trade, create, eat, etc. outside of their own realm. Each realm should have at least one King/Queen or a Prince/Princess to rule the biome.
There are major lands in the north, east, south, and west that are surrounded by a powerful dome forcefield, held together by four ancient dragon gods. The world surrounding this field is called the Corruption, a mind-changing, world-decaying poison that destroyed a chunk of their land. Anyone who comes in contact with the dark magic turns into a ravage beast. A historic moment in Satyr Glades.
The surviving civilians aim to repopulate the world and search for a way to destroy the Corruption. The dragons are fed energy at the center of the dome, sourced from each of the biomes greatest resources. The dragons must be properly energized to keep the dome strong. The center is also used as a common area, where everyone is welcome to come mingle, trade, create, eat, etc. outside of their own realm. Each realm should have at least one King/Queen or a Prince/Princess to rule the biome.
Satyr Biomes and Types:
♥ The NorthOak Mountains:
♥ Amoura the Eastern Forest:
The other two realms are a work in progress, but are themed after an Oasis/Canyon, (West) and Swamp/Aquatic (South).
Swamp/Aquatic realm is full of reptilian, amphibian, and other aquatic creatures used to enduring the warmer, murky waters. Their home is created with wood slats and cottage types, glowing shrooms as light. A dimmer realm since there are so many trees.
Oasis/Canyon are full of satyrs that can survive heat and desert like conditions, like Sahara Desert animals. Their homes are created within the rocks and canyons and provide a cooler environment for visitors.
Example clothing types below:
♥ The NorthOak Mountains:
- Goat, Sheep, Wolf, Hare, Fox types (and anything similar with thick fur to endure the chilly environment)
- Cold and mountainous and snowy in the far north, cooler spring in the south, where everything has Greek-inspired architecture and landscaping.
- Trade ore, minerals, silk and building materials. Some satyrs shave their fur and offer it for clothing and blanket material during the warmer season.
- Pinterest Inspiration Board
♥ Amoura the Eastern Forest:
- Deer, Elk, Rabbits, Goats, Sheep, Centaur Types
- Warm spring weather during the day and cooler at night. Warmer and more humid the more south traveled. Norse inspired, but many enjoy living in ruins and rebuilding around trees and nature. springs and waterfalls.
- Trade fruits, nuts, mushrooms and healing herbs
- Rare, but some have wings, if earned
- Pinterest Inspiration Board
The other two realms are a work in progress, but are themed after an Oasis/Canyon, (West) and Swamp/Aquatic (South).
Swamp/Aquatic realm is full of reptilian, amphibian, and other aquatic creatures used to enduring the warmer, murky waters. Their home is created with wood slats and cottage types, glowing shrooms as light. A dimmer realm since there are so many trees.
Oasis/Canyon are full of satyrs that can survive heat and desert like conditions, like Sahara Desert animals. Their homes are created within the rocks and canyons and provide a cooler environment for visitors.
Example clothing types below: